RenderMaterial Class
Beta
Beta
Represents a material which can be applied to a surface to control aspects of its appearance such as color, reflectivity, texture, and so on. Represents a material which can be applied to a surface to control aspects of its appearance such as color, reflectivity, and so on.
Methods
Name | Description | |
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constructor(params: RenderMaterial.Params): RenderMaterial Protected | ||
clampToNormalizedRange(value: number): number Static |
Properties
Name | Type | Description | |
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hasTexture Accessor ReadOnly | boolean | ||
key | undefined | string | If the material originated from a Material element in the IModelDb, the Id of that element. | |
textureMapping | undefined | TextureMapping | Describes how to map an image to a surface to which this material is applied. |
Defined in
Last Updated: 13 June, 2024