normals
normals: Uint16ArrayBuilder | undefined
The normal vector of each vertex in the mesh, or undefined if wantNormals was not true when constructing the builder.
A normal vector must be supplied to addQuantizedVertex and addUnquantizedVertex if and only if wantNormals was
specified as true.
The vectors are stored as OctEncodedNormals.
Defined in
Last Updated: 24 October, 2025
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